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Code as game design: fun++; frustration- -;

When you build an application or utility you are shaping a challenge for all the developers who ever interact with this code. For the rest of your team, for the future developers who maintain and...

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try{harder} Level Up

Are you ready to Level-Up? March 19th-23rd: try{harder} Level Up is a conference with a difference: 5 days, 4 nights. 8 try{harder} mentors who took part in the original try{harder} and want to share...

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“Building Intelligent Applications” workshop: to pair or not to pair?

I’m really excited to be speaking and giving a workshop at the Play / Beyond Tellerand conference in Cologne, April 24th – 27th. This conference used to be FFK, and I’m gob smacked to be among such a...

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After flash: who are ‘we’ now?

First up – the most exciting news: we’ve managed to secure some sponsorship for try{harder} Level Up, that will reduce the price for freelancers (including those already signed up). If the cost is what...

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Freelancers: try{harder} Level Up, £600 off!

Newsflash: The price for freelance attendees of try{harder} – Level Up will now be £699. How? The mentors originally agreed to do the conference for a nominal sum to cover expenses plus one day of pay,...

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try{harder} Level Up: sponsored by JetBrains

Great news! I’m dead chuffed to be able to announce that JetBrains are sponsoring try{harder} Level Up. Thanks to JetBrains, all participants will get a full Personal License for IntelliJ IDEA 11,...

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Rhyme Harder: an alternative pair-programming provocation

At March’s try{harder} Level Up conference, we did our usual day of code-retreat style pair-programming. The intent is to pair for around an hour at a time with a number of different partners. All code...

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try, catch and finally moving on from Robotlegs

This week I officially excused myself from the Robotlegs core team. The ‘why?’ is really pretty exciting: I’m writing a new book, and it’s in an area that I have been pushing my publisher to let me...

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Service testing crib post

Services have such a hard life. Only one way to succeed and so many different ways to fail. *sigh* To save myself from having to repeatedly trawl my brain for those different ways, I’m capturing them...

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Where am I? I’m repairing my shared event-dispatching system….

So, it turns out that the whole shared event bus concept is totally old-hat. And I don’t mean Java 1.0 old-hat, I mean some time between the primordial slime and the first organisms that had cells that...

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